OptionalconnectableDenotes when the actor was first created.
OptionaldestroyDenotes when the actor was destroyed.
OptionalkeyOptionalpendingDenotes when the actor started waiting for an allocation.
OptionalrescheduleDenotes when the actor will try to allocate again. If this is set, the actor will not attempt to allocate until the given timestamp.
OptionalsleepDenotes when the actor entered a sleeping state.
OptionalstartDenotes when the actor was first made connectable. Null if never.
Denotes when the actor was last connectable. Null if actor is not running.